[GHID]- Implentarea animalelor de calarit
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MdL (86)
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MdL

MdL
Administrator
Administrator
Time Online : 2d 14h 37m 48s
Mesaje : 86
Membru din : 07/06/2014
Varsta : 27
Localizare : In your mind
Dupa cum toti vreti sa aveti animale noi de calarit pe serverul dumneavoastra in acest tutorial va arat cum sa faceti acest lucru!
Pasul 1. Intrati in navicat => player => mob_proto | Dati Ctrl+Q dupa care dati Ctrl+N si puneti acolo urmatorul cod:
Code:
Cod:
INSERT INTO mob_proto VALUES ('20113', 'lion', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '2', '2', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20110', 'boar', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '2', '2', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20111', 'Feuer Tiger', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '2', '2', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO mob_proto VALUES ('20112', 'Wolf', 0x4E6F6E616D65202020202020202020202020202020202020, '5', '1', '0', '1', '', '', '0', '', 'STUN,SLOW,CURSE,TERROR', '0', 'lion', '2', '0', '0', '0', '0', '0', '0', '120', '3', '1', '2', '2', '400', '4', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
Pasul 2. Dati RUN si salvati sub un oarecare nume! Chiar nu conteaza.
Pasul 3. Intrati in navicat => player => mob_proto | Dati Ctrl+Q dupa care dati Ctrl+N si puneti acolo urmatorul cod:
Code:
Cod:
INSERT INTO `item_proto` VALUES ('71114', 0xB9ABC0CEC0C720C1F5C7A520202020202020202020202020, "Sigillo Cinghiale Giallo", '18', '0', '0', '1', '0', '4', '0', '', '100000', '100000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
INSERT INTO `item_proto` VALUES ('71116', 0xB9ABC0CEC0C720C1F5C7A520202020202020202020202020, "Sigillo Lupo Giallo", '18', '0', '0', '1', '0', '4', '0', '', '100000', '100000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
INSERT INTO `item_proto` VALUES ('71118', 0xB9ABC0CEC0C720C1F5C7A520202020202020202020202020, "Sigillo Tigre Giallo", '18', '0', '0', '1', '0', '4', '0', '', '100000', '100000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
INSERT INTO `item_proto` VALUES ('71120', 0xB9ABC0CEC0C720C1F5C7A520202020202020202020202020, "Sigillo Leone Giallo", '18', '0', '0', '1', '0', '4', '0', '', '100000', '100000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
Pasul 2. Dati RUN si salvati sub un oarecare nume! Chiar nu conteaza.
Pasul 3. Intrati in navicat => player => mob_proto | Dati Ctrl+Q dupa care dati Ctrl+N si puneti acolo urmatorul cod:

Cod:
INSERT INTO `item_proto` VALUES ('71114', 0xB9ABC0CEC0C720C1F5C7A520202020202020202020202020, "Sigillo Cinghiale Giallo", '18', '0', '0', '1', '0', '4', '0', '', '100000', '100000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
INSERT INTO `item_proto` VALUES ('71116', 0xB9ABC0CEC0C720C1F5C7A520202020202020202020202020, "Sigillo Lupo Giallo", '18', '0', '0', '1', '0', '4', '0', '', '100000', '100000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
INSERT INTO `item_proto` VALUES ('71118', 0xB9ABC0CEC0C720C1F5C7A520202020202020202020202020, "Sigillo Tigre Giallo", '18', '0', '0', '1', '0', '4', '0', '', '100000', '100000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
INSERT INTO `item_proto` VALUES ('71120', 0xB9ABC0CEC0C720C1F5C7A520202020202020202020202020, "Sigillo Leone Giallo", '18', '0', '0', '1', '0', '4', '0', '', '100000', '100000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');

Pasul 4. Urmati aceeasi procedura de la Pasul 2.

Pasul 5. Intrati in FileZilla si navigati catre: 1."usr/game(rain)/channel/share_data/data/monster" => aici puneti folderul Cavalcature.
2."/usr/game(rain)/channel/share_data/locale/hongkong/quest/object" => aici puneti folderul Chiama Cavalcature.

[Trebuie sa fiti inscris si conectat pentru a vedea acest link]

Pasul 6. Pui urmatoarele file in locale din client-ul dumneavoastra: ( Atentie! Daca aveti un client cu [Trebuie sa fiti inscris si conectat pentru a vedea acest link]

Pasul 7. Urmatoarele file le pui in folderul pack din client-ul dumneavoastra ( Atentie! Daca aveti un client cu animalele deja implentate nu trebuie sa mai adaugati acest fisier)
[Trebuie sa fiti inscris si conectat pentru a vedea acest link]

Comenzile sunt urmatoarele:

/item 71114 = Mistret
/item 71116 = Lup
/item 71118 = Tigru
/item 71120 = Leu
http://aimcs.dust.tv

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